Blog
Survive the Zomb: Loop with Out of Play's Lates...
Whether you're a seasoned tabletop gamer or a newcomer to the genre, Zomb is sure to captivate you. With its 1-4 player count and focus on resource management, the game...
Survive the Zomb: Loop with Out of Play's Lates...
Whether you're a seasoned tabletop gamer or a newcomer to the genre, Zomb is sure to captivate you. With its 1-4 player count and focus on resource management, the game...
Shifting Woods: An Immersive Tile-Based Adventu...
I'm excited to share that Shifting Woods is now available as a free print and play prototype on the Out of Play website through itch.io . If you enjoy the...
Shifting Woods: An Immersive Tile-Based Adventu...
I'm excited to share that Shifting Woods is now available as a free print and play prototype on the Out of Play website through itch.io . If you enjoy the...
Prototype: A Zoopendice Idea Took Over
I didn't mean for it to happen, but I got stuck on my other project and, well, oops - I did it again. I stumbled into another game design, and...
Prototype: A Zoopendice Idea Took Over
I didn't mean for it to happen, but I got stuck on my other project and, well, oops - I did it again. I stumbled into another game design, and...
Prototype: Emergent Design of My Current Game P...
if you're a fellow game designer, or simply someone who loves the art of crafting engaging experiences, I invite you to join me on this journey. Let's dive into the...
Prototype: Emergent Design of My Current Game P...
if you're a fellow game designer, or simply someone who loves the art of crafting engaging experiences, I invite you to join me on this journey. Let's dive into the...
New Print N Play Prototypes Released
I'm really proud of these mini projects, and I hope you'll take the time to check them out. Your feedback is invaluable, so please don't hesitate to let me know...
New Print N Play Prototypes Released
I'm really proud of these mini projects, and I hope you'll take the time to check them out. Your feedback is invaluable, so please don't hesitate to let me know...
Prototype: My Exploration of Mechanisms
In my journey as a game designer, I've had the opportunity to experiment with a variety of mechanisms, some more successful than others. Today, I'd like to share a few...
Prototype: My Exploration of Mechanisms
In my journey as a game designer, I've had the opportunity to experiment with a variety of mechanisms, some more successful than others. Today, I'd like to share a few...